Weapon DPS table
Base DPS of all 257 weapon tiers in Brotato 1.1.15.4. Highest at Tier IV: Excalibur (346.2); highest at Tier I: Revolver (35.7). With no stats; your own stats change every number — DPS calculator.
| 4 | Melee | 200 | 1 | 0.66s | 10 | 346.2 | 230 | |
| 4 | Melee | 150 | 1 | 0.72s | 3 | 215.2 | 285 | |
| 4 | Ranged | 10 | 1 | 0.07s | 10 | 163.6 | 290 | |
| 4 | Melee | 80 | 1 | 0.59s | 1 | 135.3 | 173 | |
| 4 | Melee | 80 | 1 | 0.59s | 1 | 135.3 | 221 | |
| 4 | Ranged | 400 | 1 | 3.23s | 3 | 127.4 | 255 | |
| 4 | Ranged | 30 | 1 | 0.37s | 20 | 122.7 | 212 | |
| 4 | Melee | 64 | 1 | 0.59s | 1 | 108.3 | 91 | |
| 4 | Ranged | 40 | 1 | 0.38s | 3 | 107.5 | 130 | |
| 4 | Melee | 200 | 1 | 1.95s | 3 | 104.2 | 255 | |
| 4 | Melee | 120 | 1 | 1.39s | 3 | 87.4 | 40 | |
| 4 | Melee | 80 | 1 | 0.95s | 3 | 87 | 210 | |
| 4 | Melee | 100 | 1 | 1.23s | 12 | 86.4 | 185 | |
| 4 | Ranged | 2 | 3 | 0.07s | 3 | 83 | 300 | |
| 4 | Melee | 120 | 1 | 1.49s | 3 | 82.5 | 272 | |
| 4 | Melee | 25 | 1 | 0.76s | 50 | 82.2 | 91 | |
| 4 | Melee | 120 | 1 | 1.5s | 3 | 81.6 | 151 | |
| 4 | Ranged | 40 | 1 | 0.7s | 20 | 80 | 140 | |
| 4 | Ranged | 80 | 1 | 1.03s | 3 | 79.7 | 207 | |
| 3 | Ranged | 250 | 1 | 3.23s | 3 | 79.6 | 127 | |
| 4 | Melee | 100 | 1 | 1.33s | 3 | 77.5 | 315 | |
| 4 | Ranged | 120 | 1 | 1.62s | 3 | 76.4 | 289 | |
| 4 | Melee | 45 | 1 | 0.63s | 3 | 73.1 | 91 | |
| 4 | Melee | 75 | 1 | 1.06s | 3 | 72.6 | 238 | |
| 4 | Ranged | 50 | 1 | 0.87s | 25 | 72.1 | 91 | |
| 4 | Melee | 65 | 1 | 0.98s | 3 | 68.3 | 190 | |
| 3 | Melee | 90 | 1 | 1.39s | 3 | 65.5 | 22 | |
| 3 | Ranged | 25 | 1 | 0.4s | 3 | 64.4 | 70 | |
| 4 | Ranged | 30 | 1 | 0.48s | 3 | 63.9 | 122 | |
| 4 | Ranged | 100 | 1 | 1.65s | 3 | 62.4 | 122 | |
| 4 | Melee | 110 | 1 | 1.81s | 3 | 61.8 | 175 | |
| 4 | Ranged | 14 | 4 | 0.95s | 3 | 60.7 | 122 | |
| 4 | Melee | 55 | 1 | 0.95s | 3 | 59.8 | 200 | |
| 3 | Ranged | 18 | 1 | 0.37s | 10 | 58.9 | 108 | |
| 4 | Ranged | 120 | 1 | 2.12s | 3 | 58.4 | 289 | |
| 4 | Melee | 80 | 1 | 1.41s | 3 | 58.2 | 200 | |
| 3 | Melee | 40 | 1 | 0.69s | 1 | 57.9 | 86 | |
| 3 | Melee | 40 | 1 | 0.69s | 1 | 57.9 | 110 | |
| 4 | Melee | 30 | 1 | 0.73s | 40 | 57.7 | 105 | |
| 4 | Ranged | 5 | 1 | 0.09s | 3 | 57.2 | 255 | |
| 4 | Melee | 25 | 1 | 0.61s | 25 | 56.3 | 110 | |
| 4 | Melee | 70 | 1 | 1.46s | 25 | 53.9 | 91 | |
| 4 | Ranged | 8 | 1 | 0.15s | 1 | 53.6 | 149 | |
| 4 | Ranged | 80 | 1 | 2.4s | 20 | 53.3 | 245 | |
| 3 | Melee | 80 | 1 | 1.55s | 3 | 52.6 | 136 | |
| 4 | Melee | 60 | 1 | 1.24s | 3 | 50 | 149 | |
| 3 | Melee | 50 | 1 | 1.03s | 3 | 50 | 110 | |
| 2 | Ranged | 20 | 1 | 0.42s | 3 | 49.4 | 34 | |
| 4 | Melee | 25 | 1 | 0.62s | 20 | 48.3 | 173 | |
| 3 | Melee | 75 | 1 | 1.59s | 3 | 48.3 | 86 | |
| 3 | Melee | 100 | 1 | 2.11s | 3 | 48 | 130 | |
| 3 | Melee | 60 | 1 | 1.31s | 8 | 47.6 | 92 | |
| 4 | Ranged | 9 | 6 | 1.2s | 3 | 46.4 | 149 | |
| 3 | Melee | 32 | 1 | 0.69s | 1 | 46.3 | 45 | |
| 4 | Melee | 60 | 1 | 1.36s | 3 | 45.3 | 149 | |
| 2 | Melee | 60 | 1 | 1.39s | 3 | 43.7 | 14 | |
| 3 | Melee | 18 | 1 | 0.84s | 40 | 42.7 | 45 | |
| 3 | Ranged | 30 | 1 | 0.87s | 15 | 42.4 | 66 | |
| 4 | Melee | 30 | 1 | 0.89s | 25 | 42 | 122 | |
| 3 | Melee | 45 | 1 | 1.13s | 3 | 41 | 95 | |
| 3 | Ranged | 70 | 1 | 1.82s | 3 | 39.7 | 61 | |
| 4 | Melee | 10 | 1 | 0.45s | 50 | 38.8 | 250 | |
| 4 | Melee | 50 | 1 | 1.33s | 3 | 38.6 | 132 | |
| 4 | Ranged | 35 | 1 | 0.95s | 3 | 38.2 | 160 | |
| 3 | Melee | 70 | 1 | 1.86s | 3 | 38.1 | 90 | |
| 3 | Ranged | 50 | 1 | 1.37s | 3 | 37.7 | 103 | |
| 4 | Ranged | 30 | 1 | 0.83s | 3 | 37.1 | 122 | |
| 4 | Melee | 20 | 1 | 0.56s | 3 | 36.4 | 242 | |
| 3 | Melee | 50 | 1 | 1.53s | 20 | 36 | 45 | |
| 4 | Ranged | 10 | 1 | 0.28s | 3 | 35.8 | 139 | |
| 1 | Ranged | 15 | 1 | 0.43s | 3 | 35.7 | 20 | |
| 2 | Ranged | 12 | 1 | 0.37s | 5 | 35.2 | 58 | |
| 3 | Melee | 35 | 1 | 1.03s | 3 | 35 | 100 | |
| 3 | Ranged | 30 | 1 | 1.03s | 20 | 34.8 | 45 | |
| 3 | Melee | 22 | 1 | 0.65s | 3 | 34.8 | 45 | |
| 3 | Melee | 50 | 1 | 1.5s | 3 | 34.4 | 96 | |
| 3 | Melee | 40 | 1 | 1.21s | 3 | 33.9 | 119 | |
| 3 | Ranged | 20 | 1 | 0.62s | 3 | 33.4 | 61 | |
| 4 | Melee | 30 | 1 | 0.92s | 3 | 33.1 | 122 | |
| 4 | Melee | 20 | 1 | 0.88s | 30 | 33 | 91 | |
| 3 | Melee | 40 | 1 | 1.28s | 3 | 32.2 | 74 | |
| 3 | Ranged | 60 | 1 | 1.95s | 3 | 31.7 | 144 | |
| 4 | Melee | 30 | 1 | 0.98s | 3 | 31.6 | 122 | |
| 4 | Melee | 25 | 1 | 0.89s | 12 | 31.3 | 95 | |
| 4 | Ranged | 20 | 1 | 0.65s | 3 | 31.2 | 220 | |
| 3 | Ranged | 9 | 4 | 1.2s | 3 | 30.9 | 74 | |
| 4 | Melee | 30 | 1 | 1.01s | 3 | 30.6 | 122 | |
| 4 | Melee | 20 | 1 | 0.86s | 20 | 30.2 | 122 | |
| 3 | Ranged | 5 | 1 | 0.17s | 1 | 30.1 | 74 | |
| 2 | Ranged | 55 | 1 | 1.9s | 3 | 29.8 | 31 | |
| 2 | Melee | 40 | 1 | 1.39s | 4 | 29.3 | 46 | |
| 3 | Ranged | 60 | 1 | 2.12s | 3 | 29.2 | 144 | |
| 3 | Ranged | 50 | 1 | 2.4s | 20 | 29.2 | 115 | |
| 4 | Melee | 25 | 1 | 0.86s | 0 | 28.9 | 122 | |
| 2 | Melee | 20 | 1 | 0.73s | 1 | 27.6 | 46 | |
| 3 | Melee | 18 | 1 | 0.86s | 30 | 27.2 | 52 | |
| 4 | Melee | 40 | 1 | 1.51s | 3 | 27.2 | 149 | |
| 3 | Melee | 15 | 1 | 0.69s | 20 | 27.2 | 55 | |
| 4 | Ranged | 15 | 1 | 0.7s | 45 | 26.3 | 105 | |
| 4 | Melee | 30 | 1 | 1.17s | 3 | 26 | 130 | |
| 4 | Ranged | 18 | 1 | 1.13s | 45 | 24.8 | 132 | |
| 3 | Melee | 15 | 1 | 0.67s | 10 | 24.6 | 86 | |
| 2 | Melee | 40 | 1 | 1.67s | 3 | 24.5 | 46 | |
| 4 | Ranged | 25 | 1 | 1.05s | 3 | 24.5 | 122 | |
| 2 | Ranged | 4 | 1 | 0.17s | 1 | 24.1 | 39 | |
| 2 | Melee | 30 | 1 | 1.28s | 3 | 24.1 | 51 | |
| 3 | Melee | 35 | 1 | 1.51s | 3 | 23.8 | 74 | |
| 2 | Melee | 45 | 1 | 1.92s | 3 | 23.8 | 48 | |
| 2 | Melee | 35 | 1 | 1.61s | 15 | 23.4 | 22 | |
| 4 | Ranged | 20 | 1 | 0.87s | 3 | 23.4 | 140 | |
| 3 | Ranged | 20 | 1 | 0.88s | 3 | 23.3 | 61 | |
| 2 | Ranged | 20 | 1 | 0.95s | 10 | 23.2 | 36 | |
| 2 | Melee | 13 | 1 | 0.91s | 30 | 22.8 | 22 | |
| 3 | Ranged | 7 | 3 | 0.95s | 3 | 22.8 | 61 | |
| 3 | Melee | 18 | 1 | 0.96s | 20 | 22.5 | 61 | |
| 3 | Ranged | 2 | 1 | 0.09s | 1 | 22.4 | 127 | |
| 2 | Melee | 16 | 1 | 0.73s | 1 | 22.1 | 22 | |
| 2 | Ranged | 15 | 1 | 0.7s | 3 | 22.1 | 31 | |
| 4 | Melee | 15 | 1 | 0.7s | 3 | 22.1 | 122 | |
| 3 | Melee | 30 | 1 | 1.42s | 3 | 21.8 | 72 | |
| 3 | Melee | 20 | 1 | 0.98s | 9 | 21.8 | 52 | |
| 1 | Melee | 30 | 1 | 1.39s | 3 | 21.8 | 6 | |
| 3 | Melee | 20 | 1 | 0.93s | 0 | 21.6 | 61 | |
| 4 | Melee | 15 | 1 | 0.78s | 10 | 21.2 | 142 | |
| 4 | Ranged | 20 | 1 | 0.95s | 0 | 21.1 | 140 | |
| 3 | Ranged | 20 | 1 | 0.98s | 3 | 20.9 | 80 | |
| 1 | Ranged | 40 | 1 | 1.98s | 3 | 20.8 | 15 | |
| 2 | Ranged | 20 | 1 | 1.12s | 15 | 20.6 | 22 | |
| 3 | Melee | 16 | 1 | 0.98s | 20 | 20.6 | 45 | |
| 2 | Melee | 30 | 1 | 1.58s | 3 | 19.5 | 49 | |
| 4 | Melee | 20 | 1 | 1.06s | 3 | 19.4 | 105 | |
| 3 | Melee | 20 | 1 | 1.06s | 3 | 19.4 | 61 | |
| 3 | Melee | 24 | 1 | 1.25s | 3 | 19.4 | 66 | |
| 4 | Ranged | 15 | 1 | 0.78s | 3 | 19.4 | 165 | |
| 2 | Ranged | 6 | 4 | 1.28s | 3 | 19.3 | 39 | |
| 4 | Melee | 15 | 1 | 0.93s | 12 | 19.1 | 105 | |
| 3 | Melee | 10 | 1 | 0.53s | 3 | 19.1 | 112 | |
| 3 | Melee | 15 | 1 | 0.94s | 15 | 19 | 61 | |
| 4 | Ranged | 20 | 1 | 1.1s | 3 | 18.7 | 122 | |
| 3 | Melee | 20 | 1 | 1.09s | 3 | 18.7 | 61 | |
| 3 | Ranged | 15 | 1 | 1.13s | 40 | 18.5 | 62 | |
| 2 | Melee | 20 | 1 | 1.11s | 3 | 18.5 | 55 | |
| 2 | Melee | 25 | 1 | 1.4s | 3 | 18.4 | 39 | |
| 1 | Ranged | 3 | 1 | 0.17s | 1 | 18.1 | 20 | |
| 3 | Melee | 20 | 1 | 1.16s | 3 | 17.7 | 61 | |
| 2 | Ranged | 30 | 1 | 1.78s | 3 | 17.3 | 56 | |
| 2 | Melee | 25 | 1 | 1.5s | 3 | 17.2 | 36 | |
| 2 | Melee | 11 | 1 | 0.67s | 3 | 17 | 22 | |
| 4 | Melee | 24 | 1 | 1.49s | 3 | 16.6 | 149 | |
| 3 | Ranged | 11 | 1 | 0.8s | 41 | 16.6 | 52 | |
| 2 | Ranged | 15 | 1 | 0.93s | 3 | 16.6 | 31 | |
| 2 | Melee | 12 | 1 | 0.93s | 25 | 16.2 | 26 | |
| 3 | Melee | 12 | 1 | 0.77s | 3 | 16.1 | 61 | |
| 2 | Melee | 10 | 1 | 0.74s | 15 | 15.8 | 28 | |
| 3 | Melee | 24 | 1 | 1.58s | 3 | 15.6 | 74 | |
| 3 | Ranged | 16 | 1 | 1.03s | 0 | 15.5 | 66 | |
| 2 | Ranged | 7 | 2 | 0.95s | 3 | 15.2 | 31 | |
| 2 | Ranged | 15 | 1 | 1.02s | 3 | 15.1 | 40 | |
| 2 | Melee | 15 | 1 | 0.99s | 0 | 15.1 | 31 | |
| 2 | Melee | 10 | 1 | 0.72s | 5 | 14.6 | 46 | |
| 2 | Melee | 15 | 1 | 1.06s | 6 | 14.6 | 28 | |
| 3 | Ranged | 16 | 1 | 1.13s | 3 | 14.5 | 61 | |
| 4 | Melee | 16 | 1 | 1.14s | 3 | 14.2 | 122 | |
| 2 | Melee | 12 | 1 | 0.98s | 15 | 14.1 | 31 | |
| 4 | Ranged | 70 | 1 | 5.2s | 3 | 14.1 | 192 | |
| 2 | Melee | 12 | 1 | 1.01s | 15 | 13.9 | 22 | |
| 3 | Ranged | 5 | 1 | 0.37s | 3 | 13.8 | 69 | |
| 3 | Ranged | 10 | 1 | 0.73s | 3 | 13.8 | 105 | |
| 2 | Melee | 18 | 1 | 1.34s | 3 | 13.7 | 34 | |
| 3 | Ranged | 15 | 1 | 1.13s | 3 | 13.6 | 61 | |
| 2 | Melee | 15 | 1 | 1.14s | 3 | 13.5 | 31 | |
| 2 | Ranged | 12 | 1 | 1.13s | 35 | 13.4 | 34 | |
| 3 | Melee | 20 | 1 | 1.55s | 3 | 13.3 | 74 | |
| 2 | Melee | 15 | 1 | 1.16s | 3 | 13.3 | 31 | |
| 1 | Ranged | 10 | 1 | 0.78s | 3 | 13.1 | 15 | |
| 2 | Melee | 20 | 1 | 1.58s | 3 | 13 | 39 | |
| 1 | Melee | 20 | 1 | 1.58s | 3 | 13 | 20 | |
| 2 | Ranged | 9 | 1 | 0.83s | 38 | 12.9 | 26 | |
| 3 | Ranged | 11 | 1 | 0.87s | 3 | 12.9 | 80 | |
| 1 | Melee | 20 | 1 | 1.68s | 10 | 12.5 | 10 | |
| 3 | Melee | 11 | 1 | 1s | 9 | 12.3 | 52 | |
| 2 | Melee | 15 | 1 | 1.25s | 3 | 12.1 | 31 | |
| 1 | Melee | 9 | 1 | 0.98s | 20 | 12 | 10 | |
| 2 | Melee | 10 | 1 | 0.98s | 12 | 11.6 | 31 | |
| 2 | Ranged | 13 | 1 | 1.17s | 3 | 11.5 | 31 | |
| 3 | Melee | 9 | 1 | 0.86s | 8 | 11.3 | 66 | |
| 4 | Melee | 12 | 1 | 1.09s | 3 | 11.2 | 91 | |
| 4 | Ranged | 1 | 1 | 0.09s | 0 | 11.1 | 207 | |
| 2 | Melee | 18 | 1 | 1.66s | 3 | 11.1 | 39 | |
| 1 | Ranged | 12 | 1 | 1.2s | 10 | 11 | 10 | |
| 3 | Melee | 12 | 1 | 1.12s | 3 | 11 | 52 | |
| 2 | Ranged | 12 | 1 | 1.12s | 0 | 10.7 | 36 | |
| 1 | Ranged | 10 | 1 | 0.98s | 3 | 10.5 | 15 | |
| 1 | Melee | 7 | 1 | 0.68s | 3 | 10.5 | 10 | |
| 1 | Melee | 8 | 1 | 0.78s | 1 | 10.3 | 10 | |
| 1 | Ranged | 10 | 1 | 1.03s | 5 | 10.2 | 18 | |
| 3 | Melee | 12 | 1 | 1.2s | 3 | 10.2 | 61 | |
| 1 | Melee | 15 | 1 | 1.53s | 3 | 10.1 | 20 | |
| 2 | Melee | 16 | 1 | 1.64s | 3 | 10.1 | 39 | |
| 1 | Ranged | 10 | 1 | 1.13s | 30 | 10.1 | 16 | |
| 2 | Melee | 8 | 1 | 0.82s | 3 | 10.1 | 31 | |
| 3 | Ranged | 10 | 1 | 1.03s | 3 | 9.8 | 66 | |
| 1 | Ranged | 7 | 1 | 0.87s | 35 | 9.5 | 12 | |
| 1 | Ranged | 10 | 1 | 1.07s | 3 | 9.5 | 20 | |
| 1 | Melee | 10 | 1 | 1.06s | 0 | 9.4 | 15 | |
| 1 | Melee | 15 | 1 | 1.66s | 3 | 9.3 | 20 | |
| 1 | Ranged | 3 | 4 | 1.37s | 3 | 9 | 20 | |
| 3 | Ranged | 45 | 1 | 5.2s | 3 | 9 | 95 | |
| 1 | Melee | 10 | 1 | 1.16s | 3 | 8.9 | 15 | |
| 3 | Melee | 10 | 1 | 1.15s | 3 | 8.8 | 45 | |
| 1 | Melee | 10 | 1 | 1.14s | 3 | 8.8 | 15 | |
| 1 | Melee | 12 | 1 | 1.42s | 3 | 8.6 | 17 | |
| 2 | Ranged | 10 | 1 | 1.22s | 3 | 8.5 | 31 | |
| 1 | Ranged | 10 | 1 | 1.22s | 3 | 8.5 | 15 | |
| 2 | Ranged | 8 | 1 | 0.95s | 3 | 8.5 | 45 | |
| 1 | Melee | 10 | 1 | 1.23s | 3 | 8.4 | 15 | |
| 1 | Melee | 8 | 1 | 1.06s | 10 | 8.3 | 10 | |
| 2 | Ranged | 1 | 1 | 0.12s | 0 | 8.1 | 56 | |
| 3 | Ranged | 1 | 1 | 0.12s | 0 | 8.1 | 103 | |
| 2 | Melee | 8 | 1 | 1.07s | 6 | 8 | 26 | |
| 2 | Melee | 9 | 1 | 1.19s | 3 | 7.8 | 26 | |
| 1 | Ranged | 7 | 1 | 0.95s | 3 | 7.6 | 15 | |
| 2 | Melee | 9 | 1 | 1.22s | 3 | 7.5 | 22 | |
| 1 | Melee | 12 | 1 | 1.7s | 3 | 7.3 | 20 | |
| 1 | Melee | 6 | 1 | 1.01s | 20 | 7.1 | 12 | |
| 1 | Melee | 12 | 1 | 1.73s | 3 | 7.1 | 20 | |
| 1 | Melee | 5 | 1 | 0.78s | 10 | 7.1 | 15 | |
| 1 | Melee | 10 | 1 | 1.42s | 3 | 7.1 | 15 | |
| 2 | Melee | 6 | 1 | 0.93s | 6 | 6.9 | 36 | |
| 2 | Ranged | 3 | 1 | 0.45s | 3 | 6.8 | 36 | |
| 1 | Ranged | 8 | 1 | 1.2s | 0 | 6.7 | 18 | |
| 1 | Melee | 6 | 1 | 0.99s | 10 | 6.6 | 15 | |
| 2 | Melee | 8 | 1 | 1.25s | 3 | 6.5 | 31 | |
| 1 | Melee | 8 | 1 | 1.29s | 3 | 6.3 | 10 | |
| 2 | Ranged | 5 | 1 | 0.82s | 3 | 6.2 | 50 | |
| 1 | Melee | 5 | 1 | 0.87s | 3 | 5.9 | 15 | |
| 1 | Ranged | 6 | 1 | 1.03s | 3 | 5.9 | 20 | |
| 1 | Melee | 5 | 1 | 1.01s | 10 | 5.4 | 15 | |
| 1 | Melee | 6 | 1 | 1.25s | 3 | 4.9 | 12 | |
| 1 | Melee | 5 | 1 | 1.14s | 3 | 4.5 | 12 | |
| 2 | Ranged | 5 | 1 | 1.12s | 3 | 4.5 | 36 | |
| 2 | Ranged | 22 | 1 | 5.2s | 3 | 4.4 | 45 | |
| 1 | Ranged | 5 | 1 | 1.3s | 3 | 4 | 15 | |
| 1 | Melee | 3 | 1 | 1.01s | 4 | 3.1 | 18 | |
| 1 | Melee | 4 | 1 | 1.31s | 3 | 3.1 | 15 | |
| 4 | Ranged | 1 | 1 | 0.53s | 0 | 1.9 | 91 | |
| 4 | Melee | 1 | 1 | 0.71s | 1 | 1.4 | 91 | |
| 3 | Ranged | 1 | 1 | 0.7s | 0 | 1.4 | 45 | |
| 2 | Ranged | 1 | 1 | 0.78s | 0 | 1.3 | 22 | |
| 3 | Melee | 1 | 1 | 0.86s | 1 | 1.2 | 45 | |
| 4 | Melee | 1 | 1 | 0.8s | 0 | 1.2 | 91 | |
| 1 | Ranged | 1 | 1 | 0.87s | 0 | 1.2 | 10 | |
| 2 | Melee | 1 | 1 | 0.93s | 1 | 1.1 | 22 | |
| 1 | Melee | 1 | 1 | 1.01s | 1 | 1 | 10 | |
| 2 | Melee | 1 | 1 | 1.04s | 0 | 1 | 22 | |
| 3 | Melee | 1 | 1 | 0.95s | 0 | 1 | 45 | |
| 1 | Melee | 1 | 1 | 1.1s | 0 | 0.9 | 10 |
How this is worked out
DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ cooldown. The cooldown is the one the game shows: the attack's duration plus the cooldown frames ÷ 60. Every stat at 0; effects, pierce, bounce, knockback and accuracy are not counted.