Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Sniper Gun

GunPrecise

Sniper Gun is a ranged weapon in Brotato 1.1.15.4 of the Gun and Precise classes, from Tier III to Tier IV. Tier III: 50 damage every 2.4s (29.2 DPS), 115 materials; Tier IV: 80 damage every 2.4s (53.3 DPS), 245 materials.

This section as JSON: /raw/weapons.json

Quick answers (3)
How much damage does Sniper Gun do?
Tier III: 50 damage every 2.4s (29.2 DPS), 115 materials; Tier IV: 80 damage every 2.4s (53.3 DPS), 245 materials.
What class is Sniper Gun?
Gun and Precise (ranged).
What does Sniper Gun do at Tier IV?
Hitting an enemy spawns 8 projectiles dealing 5 (+15% Range) damage.

Stats by tier

Tier IIITier IV
Price115245
Damage5080
Scaling100%Ranged Damage 20%Range100%Ranged Damage 30%Range
Crit×3 · 20%×4 · 20%
Cooldown2.4s2.4s
Range8001000
Knockback3030
Pierce——
Bounce——
Life steal——
DPS (worked out)29.253.3
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier III

  • Hitting an enemy spawns 5 projectiles dealing 5 (+10%Range) damage

Tier IV

  • Hitting an enemy spawns 8 projectiles dealing 5 (+15%Range) damage

Characters that can start with it

None.

Unlock & IDs

Hunter

Win a run with Hunter

  • Tier IIIweapon_sniper_gun_3
  • Tier IVweapon_sniper_gun_4