Melee weapon · Base game
Hatchet
Hatchet is a melee weapon in Brotato 1.1.15.4 of the Primitive class, from Tier I to Tier IV. Tier I: 7 damage every 0.68s (10.5 DPS), 10 materials; Tier II: 11 damage every 0.67s (17 DPS), 22 materials; Tier III: 22 damage every 0.65s (34.8 DPS), 45 materials; Tier IV: 45 damage every 0.63s (73.1 DPS), 91 materials. Well-Rounded, Loud, Multitasker, Wildling, Gladiator, Sick, Entrepreneur and Explorer and others can start with it.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does Hatchet do?
- Tier I: 7 damage every 0.68s (10.5 DPS), 10 materials; Tier II: 11 damage every 0.67s (17 DPS), 22 materials; Tier III: 22 damage every 0.65s (34.8 DPS), 45 materials; Tier IV: 45 damage every 0.63s (73.1 DPS), 91 materials.
- What class is Hatchet?
- Primitive (melee).
- Which characters start with Hatchet?
- Well-Rounded, Loud, Multitasker, Wildling, Gladiator, Sick, Entrepreneur, Explorer, Jack, Lich, Apprentice, Cryptid, Golem, King, One-Armed, Vagabond, Vampire, Wounded, Curious, Captain, Creature, Chef and Romantic.
Stats by tier
| Price | 10 | 22 | 45 | 91 |
| Damage | 7 | 11 | 22 | 45 |
| Scaling | 100% | 100% | 100% | 100% |
| Crit | ×2 · 3% | ×2 · 3% | ×2 · 3% | ×2 · 3% |
| Cooldown | 0.68s | 0.67s | 0.65s | 0.63s |
| Range | 125 | 125 | 125 | 125 |
| Knockback | 2 | 2 | 2 | 2 |
| Life steal | — | — | — | — |
| DPS (worked out) | 10.5 | 17 | 34.8 | 73.1 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Characters that can start with it
Unlock & IDs
Win a run with Wildling
- Tier I
weapon_hatchet_1 - Tier II
weapon_hatchet_2 - Tier III
weapon_hatchet_3 - Tier IV
weapon_hatchet_4