Ranged weapon · Base game
Obliterator
Obliterator is a ranged weapon in Brotato 1.1.15.4 of the Heavy and Gun classes, from Tier III to Tier IV. Tier III: 250 damage every 3.23s (79.6 DPS), 127 materials; Tier IV: 400 damage every 3.23s (127.4 DPS), 255 materials.
This section as JSON: /raw/weapons.json
Quick answers (2)
- How much damage does Obliterator do?
- Tier III: 250 damage every 3.23s (79.6 DPS), 127 materials; Tier IV: 400 damage every 3.23s (127.4 DPS), 255 materials.
- What class is Obliterator?
- Heavy and Gun (ranged).
Stats by tier
| Price | 127 | 255 |
| Damage | 250 | 400 |
| Scaling | 1000% | 1500% |
| Crit | ×2 · 3% | ×2 · 3% |
| Cooldown | 3.23s | 3.23s |
| Range | 800 | 1000 |
| Knockback | — | — |
| Pierce | 99 (−0% each) | 99 (−0% each) |
| Bounce | — | — |
| Life steal | — | — |
| DPS (worked out) | 79.6 | 127.4 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Characters that can start with it
None.