Ranged weapon · Base game
Wand
Wand is a ranged weapon in Brotato 1.1.15.4 of the Elemental class, from Tier I to Tier IV. Tier I: 1 damage every 0.87s (1.2 DPS), 10 materials; Tier II: 1 damage every 0.78s (1.3 DPS), 22 materials; Tier III: 1 damage every 0.7s (1.4 DPS), 45 materials; Tier IV: 1 damage every 0.53s (1.9 DPS), 91 materials. Well-Rounded, Mage, Old, Lucky, Mutant, Multitasker, Saver and Farmer and others can start with it.
This section as JSON: /raw/weapons.json
Quick answers (4)
- How much damage does Wand do?
- Tier I: 1 damage every 0.87s (1.2 DPS), 10 materials; Tier II: 1 damage every 0.78s (1.3 DPS), 22 materials; Tier III: 1 damage every 0.7s (1.4 DPS), 45 materials; Tier IV: 1 damage every 0.53s (1.9 DPS), 91 materials.
- What class is Wand?
- Elemental (ranged).
- What does Wand do at Tier IV?
- Deals 9x12 (+100% Elemental Damage) burning damage.
- Which characters start with Wand?
- Well-Rounded, Mage, Old, Lucky, Mutant, Multitasker, Saver, Farmer, Explorer, Streamer, Jack, Lich, Renegade, Soldier, Masochist, Demon, Baby, Technomage, Wounded, Builder, Chef and Druid.
Stats by tier
| Price | 10 | 22 | 45 | 91 |
| Damage | 1 | 1 | 1 | 1 |
| Scaling | 50% | 65% | 80% | 100% |
| Crit | ×2 · 0% | ×2 · 0% | ×2 · 0% | ×2 · 0% |
| Cooldown | 0.87s | 0.78s | 0.7s | 0.53s |
| Range | 350 | 375 | 400 | 425 |
| Knockback | 10 | 10 | 10 | 10 |
| Pierce | 1 (−50% each) | 1 (−50% each) | 1 (−50% each) | 1 (−50% each) |
| Bounce | — | — | — | — |
| Life steal | — | — | — | — |
| DPS (worked out) | 1.2 | 1.3 | 1.4 | 1.9 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Effects
Tier I
- Deals 3x3 (+100%
) burning damage
Tier II
- Deals 5x5 (+100%
) burning damage
Tier III
- Deals 6x8 (+100%
) burning damage
Tier IV
- Deals 9x12 (+100%
) burning damage
Characters that can start with it
Unlock & IDs
Available from the start.
- Tier I
weapon_wand_1 - Tier II
weapon_wand_2 - Tier III
weapon_wand_3 - Tier IV
weapon_wand_4