Melee weapon · Base game
Flaming Brass Knuckles
Flaming Brass Knuckles is a melee weapon in Brotato 1.1.15.4 of the Unarmed and Elemental classes, from Tier II to Tier IV. Tier II: 20 damage every 0.73s (27.6 DPS), 46 materials; Tier III: 40 damage every 0.69s (57.9 DPS), 86 materials; Tier IV: 80 damage every 0.59s (135.3 DPS), 173 materials.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does Flaming Brass Knuckles do?
- Tier II: 20 damage every 0.73s (27.6 DPS), 46 materials; Tier III: 40 damage every 0.69s (57.9 DPS), 86 materials; Tier IV: 80 damage every 0.59s (135.3 DPS), 173 materials.
- What class is Flaming Brass Knuckles?
- Unarmed and Elemental (melee).
- What does Flaming Brass Knuckles do at Tier IV?
- Deals 7x18 (+100% Elemental Damage) burning damage.
Stats by tier
| Price | 46 | 86 | 173 |
| Damage | 20 | 40 | 80 |
| Scaling | 100% | 100% | 100% |
| Crit | ×1.5 · 1% | ×1.5 · 1% | ×1.5 · 1% |
| Cooldown | 0.73s | 0.69s | 0.59s |
| Range | 150 | 150 | 150 |
| Knockback | 15 | 15 | 15 |
| Life steal | — | — | — |
| DPS (worked out) | 27.6 | 57.9 | 135.3 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Effects
Tier II
- Deals 5x10 (+100%
) burning damage
Tier III
- Deals 6x15 (+100%
) burning damage
Tier IV
- Deals 7x18 (+100%
) burning damage
Characters that can start with it
None.
Unlock & IDs
Available from the start.
- Tier II
weapon_flaming_brass_knuckles_2 - Tier III
weapon_flaming_brass_knuckles_3 - Tier IV
weapon_flaming_brass_knuckles_4