Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Chain Gun

LegendaryGun

Chain Gun is a ranged weapon in Brotato 1.1.15.4 of the Legendary and Gun classes, from Tier IV to Tier IV. Tier IV: 2×3 damage every 0.07s (83 DPS), 300 materials.

This section as JSON: /raw/weapons.json

Quick answers (2)
How much damage does Chain Gun do?
Tier IV: 2×3 damage every 0.07s (83 DPS), 300 materials.
What class is Chain Gun?
Legendary and Gun (ranged).

Stats by tier

Tier IV
Price300
Damage2 × 3
Scaling100%Ranged Damage 100%Engineering
Crit×1.5 · 3%
Cooldown0.073s
Range500
Knockback5
Pierce1 (−50% each)
Bounce—
Life steal—
DPS (worked out)83

Every 100 shots the cooldown is ×60 (not in the DPS).

How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Characters that can start with it

None.

Unlock & IDs

Available from the start.

  • Tier IVweapon_chain_gun_4