Melee weapon · Base game
Fist
Fist is a melee weapon in Brotato 1.1.15.4 of the Unarmed class, from Tier I to Tier IV. Tier I: 8 damage every 0.78s (10.3 DPS), 10 materials; Tier II: 16 damage every 0.73s (22.1 DPS), 22 materials; Tier III: 32 damage every 0.69s (46.3 DPS), 45 materials; Tier IV: 64 damage every 0.59s (108.3 DPS), 91 materials. Well-Rounded, Brawler, Chunky, Lucky, Generalist, Multitasker, Gladiator and Saver and others can start with it.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does Fist do?
- Tier I: 8 damage every 0.78s (10.3 DPS), 10 materials; Tier II: 16 damage every 0.73s (22.1 DPS), 22 materials; Tier III: 32 damage every 0.69s (46.3 DPS), 45 materials; Tier IV: 64 damage every 0.59s (108.3 DPS), 91 materials.
- What class is Fist?
- Unarmed (melee).
- Which characters start with Fist?
- Well-Rounded, Brawler, Chunky, Lucky, Generalist, Multitasker, Gladiator, Saver, Sick, Speedy, Entrepreneur, Streamer, Glutton, Apprentice, Cryptid, Golem, King, Knight, Baby, Vampire, Wounded, Captain, Creature, Chef, Druid, Hiker, Ogre and Romantic.
Stats by tier
| Price | 10 | 22 | 45 | 91 |
| Damage | 8 | 16 | 32 | 64 |
| Scaling | 100% | 100% | 100% | 100% |
| Crit | ×1.5 · 1% | ×1.5 · 1% | ×1.5 · 1% | ×1.5 · 1% |
| Cooldown | 0.78s | 0.73s | 0.69s | 0.59s |
| Range | 150 | 150 | 150 | 150 |
| Knockback | 15 | 15 | 15 | 15 |
| Life steal | — | — | — | — |
| DPS (worked out) | 10.3 | 22.1 | 46.3 | 108.3 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Characters that can start with it
Unlock & IDs
Available from the start.
- Tier I
weapon_fist_1 - Tier II
weapon_fist_2 - Tier III
weapon_fist_3 - Tier IV
weapon_fist_4