Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Abyssal Terrors

Grenade Launcher

HeavyExplosive

Grenade Launcher is a ranged weapon in Brotato 1.1.15.4 of the Heavy and Explosive classes, from Tier II to Tier IV. Tier II: 12 damage every 0.37s (35.2 DPS), 58 materials; Tier III: 18 damage every 0.37s (58.9 DPS), 108 materials; Tier IV: 30 damage every 0.37s (122.7 DPS), 212 materials.

This section as JSON: /raw/weapons.json

Quick answers (3)
How much damage does Grenade Launcher do?
Tier II: 12 damage every 0.37s (35.2 DPS), 58 materials; Tier III: 18 damage every 0.37s (58.9 DPS), 108 materials; Tier IV: 30 damage every 0.37s (122.7 DPS), 212 materials.
What class is Grenade Launcher?
Heavy and Explosive (ranged).
What does Grenade Launcher do at Tier IV?
Projectiles explode on hit.

Stats by tier

Tier IITier IIITier IV
Price58108212
Damage121830
Scaling100%Ranged Damage100%Ranged Damage100%Ranged Damage
Crit×2.5 · 5%×3 · 10%×3.5 · 20%
Cooldown0.37s0.37s0.37s
Range350400450
Knockback———
Pierce———
Bounce1 (−0% each)1 (−0% each)1 (−0% each)
Life steal———
DPS (worked out)35.258.9122.7

Every 2 shots the cooldown is ×21 (not in the DPS).

How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier II

  • Projectiles explode on hit

Tier III

  • Projectiles explode on hit

Tier IV

  • Projectiles explode on hit

Characters that can start with it

None.

Unlock & IDs

Gangster

Win a run with Gangster

  • Tier IIweapon_grenade_launcher_2
  • Tier IIIweapon_grenade_launcher_3
  • Tier IVweapon_grenade_launcher_4