Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Melee weapon · Base game

Rock

PrimitiveBlunt

Rock is a melee weapon in Brotato 1.1.15.4 of the Primitive and Blunt classes, from Tier I to Tier IV. Tier I: 20 damage every 1.68s (12.5 DPS), 10 materials; Tier II: 35 damage every 1.61s (23.4 DPS), 22 materials; Tier III: 50 damage every 1.53s (36 DPS), 45 materials; Tier IV: 70 damage every 1.46s (53.9 DPS), 91 materials. Chunky, Old, Lucky, Mutant, Loud, Multitasker, Wildling and Lich and others can start with it.

This section as JSON: /raw/weapons.json

Quick answers (4)
How much damage does Rock do?
Tier I: 20 damage every 1.68s (12.5 DPS), 10 materials; Tier II: 35 damage every 1.61s (23.4 DPS), 22 materials; Tier III: 50 damage every 1.53s (36 DPS), 45 materials; Tier IV: 70 damage every 1.46s (53.9 DPS), 91 materials.
What class is Rock?
Primitive and Blunt (melee).
What does Rock do at Tier IV?
+2 Armor. +2 Max HP.
Which characters start with Rock?
Chunky, Old, Lucky, Mutant, Loud, Multitasker, Wildling, Lich, Cryptid, Fisherman, Golem, Masochist, Knight, Baby, Curious, Creature, Druid, Buccaneer and Ogre.

Stats by tier

Tier ITier IITier IIITier IV
Price10224591
Damage20355070
Scaling100%Melee Damage100%Melee Damage100%Melee Damage100%Melee Damage
Crit×1.5 · 10%×1.5 · 15%×1.5 · 20%×1.5 · 25%
Cooldown1.68s1.61s1.53s1.46s
Range150150150150
Knockback5555
Life steal————
DPS (worked out)12.523.43653.9
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier I

No effect.

Tier II

  • +1 Armor

Tier III

  • +1 Armor
  • +2 Max HP

Tier IV

  • +2 Armor
  • +2 Max HP

Unlock & IDs

Available from the start.

  • Tier Iweapon_rock_1
  • Tier IIweapon_rock_2
  • Tier IIIweapon_rock_3
  • Tier IVweapon_rock_4