Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Revolver

Gun

Revolver is a ranged weapon in Brotato 1.1.15.4 of the Gun class, from Tier I to Tier IV. Tier I: 15 damage every 0.43s (35.7 DPS), 20 materials; Tier II: 20 damage every 0.42s (49.4 DPS), 34 materials; Tier III: 25 damage every 0.4s (64.4 DPS), 70 materials; Tier IV: 40 damage every 0.38s (107.5 DPS), 130 materials. Ranger, Chunky, Old, Mutant, Generalist, Multitasker, Saver and Streamer and others can start with it.

This section as JSON: /raw/weapons.json

Quick answers (3)
How much damage does Revolver do?
Tier I: 15 damage every 0.43s (35.7 DPS), 20 materials; Tier II: 20 damage every 0.42s (49.4 DPS), 34 materials; Tier III: 25 damage every 0.4s (64.4 DPS), 70 materials; Tier IV: 40 damage every 0.38s (107.5 DPS), 130 materials.
What class is Revolver?
Gun (ranged).
Which characters start with Revolver?
Ranger, Chunky, Old, Mutant, Generalist, Multitasker, Saver, Streamer, Cyborg, Jack, Fisherman, Golem, Renegade, One-Armed, Soldier, Vagabond, Vampire, Builder, Captain and Gangster.

Stats by tier

Tier ITier IITier IIITier IV
Price203470130
Damage15202540
Scaling100%Ranged Damage130%Ranged Damage165%Ranged Damage200%Ranged Damage
Crit×2 · 3%×2 · 3%×2 · 3%×2 · 3%
Cooldown0.43s0.42s0.4s0.38s
Range450450450450
Knockback15151515
Pierce————
Bounce————
Life steal————
DPS (worked out)35.749.464.4107.5

Every 6 shots the cooldown is ×8 (not in the DPS).

How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Unlock & IDs

Available from the start.

  • Tier Iweapon_revolver_1
  • Tier IIweapon_revolver_2
  • Tier IIIweapon_revolver_3
  • Tier IVweapon_revolver_4