Ranged weapon · Base game
Pistol
Pistol is a ranged weapon in Brotato 1.1.15.4 of the Gun class, from Tier I to Tier IV. Tier I: 12 damage every 1.2s (11 DPS), 10 materials; Tier II: 20 damage every 1.12s (20.6 DPS), 22 materials; Tier III: 30 damage every 1.03s (34.8 DPS), 45 materials; Tier IV: 50 damage every 0.87s (72.1 DPS), 91 materials. Well-Rounded, Ranger, Loud, Saver, Entrepreneur, Arms Dealer, Streamer and Cyborg and others can start with it.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does Pistol do?
- Tier I: 12 damage every 1.2s (11 DPS), 10 materials; Tier II: 20 damage every 1.12s (20.6 DPS), 22 materials; Tier III: 30 damage every 1.03s (34.8 DPS), 45 materials; Tier IV: 50 damage every 0.87s (72.1 DPS), 91 materials.
- What class is Pistol?
- Gun (ranged).
- Which characters start with Pistol?
- Well-Rounded, Ranger, Loud, Saver, Entrepreneur, Arms Dealer, Streamer, Cyborg, Cryptid, Fisherman, Golem, King, Renegade, Soldier, Baby, Vampire, Wounded, Curious, Gangster and Hiker.
Stats by tier
| Price | 10 | 22 | 45 | 91 |
| Damage | 12 | 20 | 30 | 50 |
| Scaling | 100% | 100% | 100% | 100% |
| Crit | ×2 · 10% | ×2 · 15% | ×2 · 20% | ×2 · 25% |
| Cooldown | 1.2s | 1.12s | 1.03s | 0.87s |
| Range | 400 | 400 | 400 | 400 |
| Knockback | 15 | 15 | 15 | 15 |
| Pierce | 1 (−50% each) | 1 (−50% each) | 1 (−50% each) | 1 (−50% each) |
| Bounce | — | — | — | — |
| Life steal | — | — | — | — |
| DPS (worked out) | 11 | 20.6 | 34.8 | 72.1 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Characters that can start with it
Unlock & IDs
Available from the start.
- Tier I
weapon_pistol_1 - Tier II
weapon_pistol_2 - Tier III
weapon_pistol_3 - Tier IV
weapon_pistol_4