Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Melee weapon · Abyssal Terrors

War Hammer

ToolBlunt

War Hammer is a melee weapon in Brotato 1.1.15.4 of the Tool and Blunt classes, from Tier III to Tier IV. Tier III: 100 damage every 2.11s (48 DPS), 130 materials; Tier IV: 200 damage every 1.95s (104.2 DPS), 255 materials.

This section as JSON: /raw/weapons.json

Quick answers (3)
How much damage does War Hammer do?
Tier III: 100 damage every 2.11s (48 DPS), 130 materials; Tier IV: 200 damage every 1.95s (104.2 DPS), 255 materials.
What class is War Hammer?
Tool and Blunt (melee).
What does War Hammer do at Tier IV?
Resets the cooldown of all offensive turrets when attacking.

Stats by tier

Tier IIITier IV
Price130255
Damage100200
Scaling150%Melee Damage 150%Engineering200%Melee Damage 200%Engineering
Crit×1.5 · 3%×1.5 · 3%
Cooldown2.11s1.95s
Range200200
Knockback2025
Life steal——
DPS (worked out)48104.2
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier III

  • Resets the cooldown of all offensive turrets when attacking

Tier IV

  • Resets the cooldown of all offensive turrets when attacking

Characters that can start with it

None.

Unlock & IDs

Dwarf

Win a run with Dwarf

  • Tier IIIweapon_war_hammer_3
  • Tier IVweapon_war_hammer_4