Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Nuclear Launcher

HeavyExplosive

Nuclear Launcher is a ranged weapon in Brotato 1.1.15.4 of the Heavy and Explosive classes, from Tier III to Tier IV. Tier III: 60 damage every 2.12s (29.2 DPS), 144 materials; Tier IV: 120 damage every 2.12s (58.4 DPS), 289 materials.

This section as JSON: /raw/weapons.json

Quick answers (3)
How much damage does Nuclear Launcher do?
Tier III: 60 damage every 2.12s (29.2 DPS), 144 materials; Tier IV: 120 damage every 2.12s (58.4 DPS), 289 materials.
What class is Nuclear Launcher?
Heavy and Explosive (ranged).
What does Nuclear Launcher do at Tier IV?
Projectiles explode on hit.

Stats by tier

Tier IIITier IV
Price144289
Damage60120
Scaling100%Ranged Damage 100%Elemental Damage100%Ranged Damage 100%Elemental Damage
Crit×2 · 3%×2 · 3%
Cooldown2.12s2.12s
Range800800
Knockback1515
Pierce——
Bounce——
Life steal——
DPS (worked out)29.258.4
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier III

  • Projectiles explode on hit

Tier IV

  • Projectiles explode on hit

Characters that can start with it

None.

Unlock & IDs

Soldier

Win a run with Soldier

  • Tier IIIweapon_nuclear_launcher_3
  • Tier IVweapon_nuclear_launcher_4