Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Rocket Launcher

HeavyExplosive

Rocket Launcher is a ranged weapon in Brotato 1.1.15.4 of the Heavy and Explosive classes, from Tier II to Tier IV. Tier II: 30 damage every 1.78s (17.3 DPS), 56 materials; Tier III: 50 damage every 1.37s (37.7 DPS), 103 materials; Tier IV: 80 damage every 1.03s (79.7 DPS), 207 materials. King can start with it.

This section as JSON: /raw/weapons.json

Quick answers (4)
How much damage does Rocket Launcher do?
Tier II: 30 damage every 1.78s (17.3 DPS), 56 materials; Tier III: 50 damage every 1.37s (37.7 DPS), 103 materials; Tier IV: 80 damage every 1.03s (79.7 DPS), 207 materials.
What class is Rocket Launcher?
Heavy and Explosive (ranged).
What does Rocket Launcher do at Tier IV?
Projectiles explode on hit.
Which characters start with Rocket Launcher?
King.

Stats by tier

Tier IITier IIITier IV
Price56103207
Damage305080
Scaling100%Ranged Damage100%Ranged Damage100%Ranged Damage
Crit×2 · 3%×2 · 3%×2 · 3%
Cooldown1.78s1.37s1.03s
Range500550600
Knockback151515
Pierce———
Bounce———
Life steal———
DPS (worked out)17.337.779.7
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier II

  • Projectiles explode on hit

Tier III

  • Projectiles explode on hit

Tier IV

  • Projectiles explode on hit

Characters that can start with it

Unlock & IDs

Available from the start.

  • Tier IIweapon_rocket_launcher_2
  • Tier IIIweapon_rocket_launcher_3
  • Tier IVweapon_rocket_launcher_4