Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Ghost Scepter

Ethereal

Ghost Scepter is a ranged weapon in Brotato 1.1.15.4 of the Ethereal class, from Tier I to Tier IV. Tier I: 10 damage every 0.98s (10.5 DPS), 15 materials; Tier II: 15 damage every 0.93s (16.6 DPS), 31 materials; Tier III: 20 damage every 0.88s (23.3 DPS), 61 materials; Tier IV: 30 damage every 0.83s (37.1 DPS), 122 materials. Chunky, Generalist, Sick, Ghost, Streamer, Lich, Apprentice and Cryptid and others can start with it.

This section as JSON: /raw/weapons.json

Quick answers (4)
How much damage does Ghost Scepter do?
Tier I: 10 damage every 0.98s (10.5 DPS), 15 materials; Tier II: 15 damage every 0.93s (16.6 DPS), 31 materials; Tier III: 20 damage every 0.88s (23.3 DPS), 61 materials; Tier IV: 30 damage every 0.83s (37.1 DPS), 122 materials.
What class is Ghost Scepter?
Ethereal (ranged).
What does Ghost Scepter do at Tier IV?
+1 Max HP for every 12 enemies you kill during a wave with this weapon.
Which characters start with Ghost Scepter?
Chunky, Generalist, Sick, Ghost, Streamer, Lich, Apprentice, Cryptid, Golem, Renegade, Demon, Builder, Creature and Druid.

Stats by tier

Tier ITier IITier IIITier IV
Price153161122
Damage10152030
Scaling100%Ranged Damage100%Ranged Damage100%Ranged Damage100%Ranged Damage
Crit×2 · 3%×2 · 3%×2 · 3%×2 · 3%
Cooldown0.98s0.93s0.88s0.83s
Range300350400450
Knockback2222
Pierce————
Bounce————
Life steal————
DPS (worked out)10.516.623.337.1
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Effects

Tier I

  • +1 Max HP for every 20 enemies you kill during a wave with this weapon

Tier II

  • +1 Max HP for every 18 enemies you kill during a wave with this weapon

Tier III

  • +1 Max HP for every 16 enemies you kill during a wave with this weapon

Tier IV

  • +1 Max HP for every 12 enemies you kill during a wave with this weapon

Unlock & IDs

Available from the start.

  • Tier Iweapon_ghost_scepter_1
  • Tier IIweapon_ghost_scepter_2
  • Tier IIIweapon_ghost_scepter_3
  • Tier IVweapon_ghost_scepter_4