Melee weapon · Base game
Thunder Sword
Thunder Sword is a melee weapon in Brotato 1.1.15.4 of the Blade and Elemental classes, from Tier III to Tier IV. Tier III: 40 damage every 1.21s (33.9 DPS), 119 materials; Tier IV: 75 damage every 1.06s (72.6 DPS), 238 materials.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does Thunder Sword do?
- Tier III: 40 damage every 1.21s (33.9 DPS), 119 materials; Tier IV: 75 damage every 1.06s (72.6 DPS), 238 materials.
- What class is Thunder Sword?
- Blade and Elemental (melee).
- What does Thunder Sword do at Tier IV?
- Hitting an enemy spawns 4 projectiles that deal 1 (+100% Elemental Damage) damage and slow enemies around them.
Stats by tier
| Price | 119 | 238 |
| Damage | 40 | 75 |
| Scaling | 125% | 150% |
| Crit | ×2 · 3% | ×2 · 3% |
| Cooldown | 1.21s | 1.06s |
| Range | 200 | 200 |
| Knockback | 5 | 5 |
| Life steal | — | — |
| DPS (worked out) | 33.9 | 72.6 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Effects
Tier III
- Hitting an enemy spawns 2 projectiles that deal 1 (+100%
) damage and slow enemies around them
Tier IV
- Hitting an enemy spawns 4 projectiles that deal 1 (+100%
) damage and slow enemies around them
Characters that can start with it
None.