Melee weapon · Base game
Vorpal Sword
Vorpal Sword is a melee weapon in Brotato 1.1.15.4 of the Blade and Medieval classes, from Tier II to Tier IV. Tier II: 20 damage every 1.11s (18.5 DPS), 55 materials; Tier III: 35 damage every 1.03s (35 DPS), 100 materials; Tier IV: 55 damage every 0.95s (59.8 DPS), 200 materials. King and Knight can start with it.
This section as JSON: /raw/weapons.json
Quick answers (4)
- How much damage does Vorpal Sword do?
- Tier II: 20 damage every 1.11s (18.5 DPS), 55 materials; Tier III: 35 damage every 1.03s (35 DPS), 100 materials; Tier IV: 55 damage every 0.95s (59.8 DPS), 200 materials.
- What class is Vorpal Sword?
- Blade and Medieval (melee).
- What does Vorpal Sword do at Tier IV?
- 3% chance to one shot the target when hitting it.
- Which characters start with Vorpal Sword?
- King and Knight.
Stats by tier
| Price | 55 | 100 | 200 |
| Damage | 20 | 35 | 55 |
| Scaling | 100% | 100% | 100% |
| Crit | ×2 · 3% | ×2 · 3% | ×2 · 3% |
| Cooldown | 1.11s | 1.03s | 0.95s |
| Range | 200 | 200 | 200 |
| Knockback | 5 | 5 | 5 |
| Life steal | — | — | — |
| DPS (worked out) | 18.5 | 35 | 59.8 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Effects
Tier II
- 1% chance to one shot the target when hitting it
Tier III
- 2% chance to one shot the target when hitting it
Tier IV
- 3% chance to one shot the target when hitting it
Unlock & IDs
Reach +100 % Crit Chance
- Tier II
weapon_vorpal_sword_2 - Tier III
weapon_vorpal_sword_3 - Tier IV
weapon_vorpal_sword_4