Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Ranged weapon · Base game

Minigun

HeavyGun

Minigun is a ranged weapon in Brotato 1.1.15.4 of the Heavy and Gun classes, from Tier III to Tier IV. Tier III: 2 damage every 0.09s (22.4 DPS), 127 materials; Tier IV: 5 damage every 0.09s (57.2 DPS), 255 materials.

This section as JSON: /raw/weapons.json

Quick answers (2)
How much damage does Minigun do?
Tier III: 2 damage every 0.09s (22.4 DPS), 127 materials; Tier IV: 5 damage every 0.09s (57.2 DPS), 255 materials.
What class is Minigun?
Heavy and Gun (ranged).

Stats by tier

Tier IIITier IV
Price127255
Damage25
Scaling50%Ranged Damage75%Ranged Damage
Crit×1.75 · 1%×2 · 3%
Cooldown0.09s0.09s
Range400450
Knockback33
Pierce1 (−25% each)2 (−25% each)
Bounce——
Life steal——
DPS (worked out)22.457.2
How this is worked out

Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.

weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.

Characters that can start with it

None.

Unlock & IDs

Available from the start.

  • Tier IIIweapon_minigun_3
  • Tier IVweapon_minigun_4