Brotato DB
About & sources
Brotato DB shows Brotato 1.1.15.4 (Steam build 23429717) as its files have it: 64 characters, 247 items, 78 weapons and 83 enemies from Brotato.pck + BrotatoAbyssalTerrors.pck, files dated 2026-10-10.
Where the numbers come from
A script reads the game's Godot packs from the installed game, without changing them: every character, item, weapon, class, enemy, wave, upgrade, Danger level and challenge resource, the English translation, and the icons. Effect texts are put together the way the game's own scripts do it (the effect's text key, its values and the formatting rules), for a character with no stats outside a run.
Nothing is typed in by hand and no text about the game is written by the site: names, effects, behaviours and challenge conditions are the game's. Each page opens with a short answer that fills a template with the same data.
Worked out
Weapon DPS, shop odds and prices, reroll costs and enemy HP by wave use formulas ported from the game's scripts (item service, weapon service, enemy stats); their constants are read from the same scripts. Each worked-out page prints its formula and what it leaves out. All rankings.
Datasets
Every section as JSON, with the game version and the terms in each file:
- /raw/characters.json — Every character with its effects in the game's words, starting weapons, shop preferences, bans and unlock challenge.
- /raw/items.json — Every item with tier, base price, limit, tags and effects in the game's words.
- /raw/weapons.json — Every weapon tier with damage, scaling, cooldown, crit, range, projectiles, pierce, bounce, price, effects and the site's base DPS.
- /raw/classes.json — Every weapon class (set) with its bonus for each number of weapons and its weapons.
- /raw/enemies.json — Every enemy, elite and boss with HP, damage and armor (base and per wave), speed, materials, drop chances and the waves it spawns in.
- /raw/waves.json — Every wave of every zone with its length and the enemy groups its wave file schedules.
- /raw/builds.json — For every character and every weapon it can start with: how often simulated Danger 5 runs won, the average wave reached, and the items and weapons the winning runs ended with.
- /raw/challenges.json — Every challenge with its name, condition in the game's words and what it unlocks.
- /raw/upgrades.json — Every level-up upgrade at each tier with its effect.
- /raw/dangers.json — Every Danger level with its effects and its enemy health and damage percentages.
- /raw/stats.json — Every stat with the game's explanation of a positive and a negative value.
- /raw/index.json — what every field means
- /llms.txt — a plain-text guide for AI assistants
Fan site
Unofficial fan reference using text and images from Brotato and Brotato: Abyssal Terrors. Not endorsed by or affiliated with Blobfish Games. Brotato is a trademark of Blobfish.