Ranged weapon · Base game
SMG
SMG is a ranged weapon in Brotato 1.1.15.4 of the Gun class, from Tier I to Tier IV. Tier I: 3 damage every 0.17s (18.1 DPS), 20 materials; Tier II: 4 damage every 0.17s (24.1 DPS), 39 materials; Tier III: 5 damage every 0.17s (30.1 DPS), 74 materials; Tier IV: 8 damage every 0.15s (53.6 DPS), 149 materials. Well-Rounded, Ranger, Mage, Mutant, Generalist, Loud, Multitasker and Sick and others can start with it.
This section as JSON: /raw/weapons.json
Quick answers (3)
- How much damage does SMG do?
- Tier I: 3 damage every 0.17s (18.1 DPS), 20 materials; Tier II: 4 damage every 0.17s (24.1 DPS), 39 materials; Tier III: 5 damage every 0.17s (30.1 DPS), 74 materials; Tier IV: 8 damage every 0.15s (53.6 DPS), 149 materials.
- What class is SMG?
- Gun (ranged).
- Which characters start with SMG?
- Well-Rounded, Ranger, Mage, Mutant, Generalist, Loud, Multitasker, Sick, Streamer, Cyborg, Lich, Apprentice, Cryptid, Fisherman, King, Renegade, One-Armed, Soldier, Vampire, Wounded, Builder, Captain, Creature, Gangster and Romantic.
Stats by tier
| Price | 20 | 39 | 74 | 149 |
| Damage | 3 | 4 | 5 | 8 |
| Scaling | 50% | 60% | 70% | 80% |
| Crit | ×1.5 · 1% | ×1.5 · 1% | ×1.5 · 1% | ×1.5 · 1% |
| Cooldown | 0.167s | 0.167s | 0.167s | 0.15s |
| Range | 400 | 400 | 400 | 400 |
| Knockback | — | — | — | — |
| Pierce | — | — | — | — |
| Bounce | — | — | — | — |
| Life steal | — | — | — | — |
| DPS (worked out) | 18.1 | 24.1 | 30.1 | 53.6 |
How this is worked out
Cooldown is what the game shows: the attack's own duration (melee: thrust out and back, longer for longer range; ranged: twice the recoil) plus the cooldown frames ÷ 60. DPS = damage × projectiles × (1 + crit chance × (crit damage − 1)) ÷ that cooldown, with every stat at 0. Not counted: effects, pierce, bounce, accuracy, knockback. With your stats: weapon DPS calculator.
weapon_service.gd init_base_stats; melee_shooting_data.gd / ranged_shooting_data.gd get_shooting_total_duration.
Characters that can start with it
Unlock & IDs
Available from the start.
- Tier I
weapon_smg_1 - Tier II
weapon_smg_2 - Tier III
weapon_smg_3 - Tier IV
weapon_smg_4