Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Weapons that scale with Ranged Damage

24 Brotato 1.1.15.4 weapons scale with Ranged Damage, highest first: Obliterator (1500%), Laser Gun (600%), Revolver (200%), Blunderbuss (175%), Cacti Club (100%), Chain Gun (100%). A scaling of 100% adds one point of damage per point of Ranged Damage; some weapons scale through their structures, burning or on-hit projectiles instead.

What Ranged Damage doesArmor% Attack Speed% DodgeElemental DamageEngineeringHarvestingMax HP% Life StealLuckMelee DamageRange% SpeedSTAT_LEVELSCurse

WeaponClassesTier ITier IITier IIITier IVThrough
ObliteratorHeavy, Gun1000%1500%damage
Laser GunGun400%450%500%600%damage
RevolverGun100%130%165%200%damage
BlunderbussNaval, Gun110%135%175%damage
Cacti ClubPrimitive, Heavy60%70%80%100%effect
Chain GunLegendary, Gun100%damage
Double Barrel ShotgunGun80%85%90%100%damage
Gatling LaserLegendary, Heavy100%damage
Ghost ScepterEthereal100%100%100%100%damage
Grenade LauncherHeavy, Explosive100%100%100%damage
Harpoon GunNaval, Gun100%100%100%damage
Medical GunMedical, Gun100%100%100%100%damage
Nuclear LauncherHeavy, Explosive100%100%damage
PistolGun100%100%100%100%damage
Rail GunGun, Heavy80%80%90%100%damage
Rocket LauncherHeavy, Explosive100%100%100%damage
Sniper GunGun, Precise100%100%damage
SlingshotPrimitive80%80%80%80%damage
SMGGun50%60%70%80%damage
MinigunHeavy, Gun50%75%damage
CrossbowPrecise, Medieval50%50%50%50%damage
FluteMusical50%50%50%50%damage
ShredderGun, Explosive50%50%50%50%damage
Potato ThrowerSupport40%40%40%damage