Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Weapons that scale with STAT_LEVELS

1 Brotato 1.1.15.4 weapons scale with STAT_LEVELS, highest first: Quarterstaff (125%). A scaling of 100% adds one point of damage per point of STAT_LEVELS; some weapons scale through their structures, burning or on-hit projectiles instead.

What STAT_LEVELS doesArmor% Attack Speed% DodgeElemental DamageEngineeringHarvestingMax HP% Life StealLuckMelee DamageRangeRanged Damage% SpeedCurse

WeaponClassesTier ITier IITier IIITier IVThrough
QuarterstaffPrimitive, Medieval75%85%100%125%damage