Weapons that scale with STAT_LEVELS
1 Brotato 1.1.15.4 weapons scale with STAT_LEVELS, highest first: Quarterstaff (125%). A scaling of 100% adds one point of damage per point of STAT_LEVELS; some weapons scale through their structures, burning or on-hit projectiles instead.
What STAT_LEVELS doesArmor% Attack Speed% DodgeElemental DamageEngineeringHarvestingMax HP% Life StealLuckMelee DamageRangeRanged Damage% SpeedCurse
| Weapon | Classes | Tier I | Tier II | Tier III | Tier IV | Through |
|---|---|---|---|---|---|---|
| Primitive, Medieval | 75% | 85% | 100% | 125% | damage |