Stat
Elemental Damage
At 10, the game describes Elemental Damage as: “Elemental damage is increased by 10” 15 items give it, 6 take it away, 14 weapons scale with it and level-ups offer it at 4 tiers (Brotato 1.1.15.4).
What the game says at each value
- 1
Elemental damage is increased by 1
- 5
Elemental damage is increased by 5
- 10
Elemental damage is increased by 10
- 20
Elemental damage is increased by 20
- 50
Elemental damage is increased by 50
- 100
Elemental damage is increased by 100
- -5
Elemental damage is reduced by 5
Weapons that scale with Elemental Damage (14)
Plasma Sledge 200%
Thunder Sword 150%
DEX-troyer 100%
Fireball 100%
Flamethrower 100%
Flaming Brass Knuckles 100%
Icicle 100%
Nuclear Launcher 100%
Particle Accelerator 100%
Torch 100%
Wand 100%
Plank 90%
Lightning Shiv 80%
Taser 80%
Items that give Elemental Damage (15)
Gnome+10 · Tier IV · 100 materials
Wolf Helmet+10 · Tier IV · 90 materials
Handcuffs+8 · Tier III · 80 materials
Frozen Heart+8 · Tier III · 90 materials
Candle+4 · Tier III · 65 materials
Fuel Tank+4 · Tier II · 45 materials
Alloy+3 · Tier III · 80 materials
Boiling Water+2 · Tier I · 30 materials
Campfire+2 · Tier II · 40 materials
Energy Bracelet+2 · Tier II · 55 materials
Toxic Sludge+2 · Tier I · 20 materials
Book+1 · Tier I · 15 materials
Charcoal+1 · Tier I · 20 materials
Eyes Surgery+1 · Tier II · 60 materials
Mutation+1 · Tier I · 25 materials
Level-up upgrades
Brain I: +1Brain II: +2Brain III: +3Brain IV: +4