Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier III item · Base game

Alloy

Alloy is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: +3 Melee Damage. +3 Ranged Damage. +3 Elemental Damage. +3 Engineering. +5 % Crit Chance. -6 % Dodge. It has a base price of 80 materials: 89 in the wave 1 shop and 260 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (2)
What does Alloy do in Brotato?
+3 Melee Damage. +3 Ranged Damage. +3 Elemental Damage. +3 Engineering. +5 % Crit Chance. -6 % Dodge.
How much does Alloy cost?
Base price 80; in the shop 89 at wave 1, 170 at wave 10 and 260 at wave 20 (before price modifiers).

Effects

  • +3 Melee Damage
  • +3 Ranged Damage
  • +3 Elemental Damage
  • +3 Engineering
  • +5 % Crit Chance
  • -6 % Dodge

As the game prints them in the shop, for a character with no other stats.

Base price
80
Limit
None
Tier
Tier III
In the shop
Yes
Unlock
From the start
Game ID
item_alloy

Tags (what characters' shop preferences look for)

Melee DamageRanged DamageEngineering% Crit ChanceElemental Damage

Price by wave

Wave15101520
Shop price89125170215260
Recycle for2231425365
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.

Other Tier III items with the same stats