Tier I item · Base game
Book
Book is a Tier I item in Brotato 1.1.15.4 (Base game). Effects: +2 Engineering. +1 Elemental Damage. -1 Luck. It has a base price of 15 materials: 17 in the wave 1 shop and 65 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Book do in Brotato?
- +2 Engineering. +1 Elemental Damage. -1 Luck.
- How much does Book cost?
- Base price 15; in the shop 17 at wave 1, 40 at wave 10 and 65 at wave 20 (before price modifiers).
Effects
- +2 Engineering
- +1 Elemental Damage
- -1 Luck
As the game prints them in the shop, for a character with no other stats.
Base price
15
Limit
None
- Tier
- Tier I
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_book
Tags (what characters' shop preferences look for)
EngineeringElemental Damage
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 17 | 27 | 40 | 52 | 65 |
| Recycle for | 4 | 6 | 10 | 13 | 16 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.