Tier II item · Base game
Fuel Tank
Fuel Tank is a Tier II item in Brotato 1.1.15.4 (Base game). Effects: +4 Elemental Damage. -1 Melee Damage. -1 Ranged Damage. It has a base price of 45 materials: 50 in the wave 1 shop and 155 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Fuel Tank do in Brotato?
- +4 Elemental Damage. -1 Melee Damage. -1 Ranged Damage.
- How much does Fuel Tank cost?
- Base price 45; in the shop 50 at wave 1, 100 at wave 10 and 155 at wave 20 (before price modifiers).
Effects
- +4 Elemental Damage
- -1 Melee Damage
- -1 Ranged Damage
As the game prints them in the shop, for a character with no other stats.
Base price
45
Limit
None
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_fuel_tank
Tags (what characters' shop preferences look for)
Elemental Damage
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 50 | 72 | 100 | 127 | 155 |
| Recycle for | 12 | 18 | 25 | 31 | 38 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.