Character · Base game
Mage
Mage is a character in Brotato 1.1.15.4. Its effects: Elemental Damage modifications are increased by 25%. You start with 1 Snake. You start with 1 Scared Sausage. Melee Damage modifications are reduced by 100%. Ranged Damage modifications are reduced by 100%. Engineering modifications are reduced by 50%. It can start with 8 weapons (Wand, Torch, Plank, Taser, Lightning Shiv and Icicle…) and is available from the start.
This section as JSON: /raw/characters.json
Quick answers (3)
- What does Mage do in Brotato?
- Elemental Damage modifications are increased by 25%. You start with 1 Snake. You start with 1 Scared Sausage. Melee Damage modifications are reduced by 100%. Ranged Damage modifications are reduced by 100%. Engineering modifications are reduced by 50%.
- How do you unlock Mage?
- Mage is available from the start.
- What weapons can Mage start with?
- Wand, Torch, Plank, Taser, Lightning Shiv, Icicle, SMG and Double Barrel Shotgun.
Effects
- Elemental Damage modifications are increased by 25%
- You start with 1 Snake
- You start with 1 Scared Sausage
- Melee Damage modifications are reduced by 100%
- Ranged Damage modifications are reduced by 100%
- Engineering modifications are reduced by 50%
The character's effects as the game prints them, for a run with no other stats.
Unlock
Available from the start.
Game ID
character_mageStarting weapons (8)
You pick one of these when the run starts.
Shop favours
Item tags the shop offers this character more often.
Elemental Damage
Never offered
melee damageranged damagemelee and ranged damage