Tier IV item · Base game
Wolf Helmet
Wolf Helmet is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: +10 Elemental Damage. +20 Luck. -5 Engineering. It has a base price of 90 materials: 100 in the wave 1 shop and 290 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Wolf Helmet do in Brotato?
- +10 Elemental Damage. +20 Luck. -5 Engineering.
- How much does Wolf Helmet cost?
- Base price 90; in the shop 100 at wave 1, 190 at wave 10 and 290 at wave 20 (before price modifiers).
Effects
- +10 Elemental Damage
- +20 Luck
- -5 Engineering
As the game prints them in the shop, for a character with no other stats.
Base price
90
Limit
None
- Tier
- Tier IV
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_wolf_helmet
Tags (what characters' shop preferences look for)
Elemental DamageLuck
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 100 | 140 | 190 | 240 | 290 |
| Recycle for | 25 | 35 | 47 | 60 | 72 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.