Character · Base game
Knight
Knight is a character in Brotato 1.1.15.4. Its effects: +2 Melee Damage for every 1 Armor you have [+0]. +3 Armor. You can't equip ranged weapons. You can only equip tier II weapons or above. % Attack Speed modifications are reduced by 50%. Harvesting modifications are reduced by 80%. It can start with 13 weapons (Sword, Hammer, Spear, Torch, Jousting Lance and Quarterstaff…) and is unlocked by the challenge “Danger 4” (Win a run in Danger 4).
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Quick answers (3)
- What does Knight do in Brotato?
- +2 Melee Damage for every 1 Armor you have [+0]. +3 Armor. You can't equip ranged weapons. You can only equip tier II weapons or above. % Attack Speed modifications are reduced by 50%. Harvesting modifications are reduced by 80%.
- How do you unlock Knight?
- Knight is unlocked by the challenge “Danger 4” (Win a run in Danger 4).
- What weapons can Knight start with?
- Sword, Hammer, Spear, Torch, Jousting Lance, Quarterstaff, Plank, Rock, Fist, Knife, Scissors, Cacti Club and Vorpal Sword.
Effects
- +2 Melee Damage for every 1 Armor you have [+0]
- +3 Armor
- You can't equip ranged weapons
- You can only equip tier II weapons or above
- % Attack Speed modifications are reduced by 50%
- Harvesting modifications are reduced by 80%
The character's effects as the game prints them, for a run with no other stats.
Starting weapons (13)
You pick one of these when the run starts.
Shop favours
Item tags the shop offers this character more often.
Armor