Best items for % Crit Chance
Every shop item that gives % Crit Chance, ranked by points per 100 materials of base price. In Brotato 1.1.15.4 the top 3 are Insanity (30), Sunglasses (20), Night Goggles (15.8); 13 ranked in all.
| # | Name | % Crit Chance per 100 materials | % Crit Chance | Price | Tier | Also |
|---|---|---|---|---|---|---|
| 1 | 30 | 6 | 20 | Tier I | -3 % Damage | |
| 2 | 20 | 10 | 50 | Tier II | -1 Armor | |
| 3 | 15.8 | 15 | 95 | Tier IV | +50 Range, -3 Max HP, -1 Armor | |
| 4 | 15 | 3 | 20 | Tier I | +1 Melee Damage, -1 Max HP | |
| 5 | 11.1 | 5 | 45 | Tier II | +5 % Dodge, -15 Range | |
| 6 | 8.6 | 3 | 35 | Tier II | — | |
| 7 | 8.3 | 5 | 60 | Tier II | +3 Engineering | |
| 8 | 7.3 | 4 | 55 | Tier II | +2 Elemental Damage, -2 Ranged Damage | |
| 9 | 6.3 | 5 | 80 | Tier III | +3 Melee Damage, +3 Ranged Damage, +3 Elemental Damage, +3 Engineering, -6 % Dodge | |
| 10 | 6.3 | 5 | 80 | Tier III | +10 % Attack Speed, +15 Range, -2 HP Regeneration | |
| 11 | 5.6 | 5 | 90 | Tier IV | +3 Armor, +5 Engineering, +5 % Speed, -2 HP Regeneration, -2 % Life Steal | |
| 12 | 5.6 | 5 | 90 | Tier III | +8 Elemental Damage | |
| 13 | 5.5 | 3 | 55 | Tier II | — |
Formula and assumptions
Value = % Crit Chance the item gives ÷ its base price × 100.
- Only plain stat changes count (not conditional or per-wave effects).
- Base price; the shop price grows with the wave for every item alike.
Other rankings
Highest DPS weapons (Tier IV)Best melee weapons (Tier IV)Best ranged weapons (Tier IV)Best Tier I weapons (early game)Most DPS per material (Tier I)Toughest enemies at wave 20Elites and bosses by HP at wave 20Best items for ArmorBest items for % Attack SpeedBest items for % DodgeBest items for Elemental DamageBest items for EngineeringBest items for HarvestingBest items for Max HPBest items for HP RegenerationBest items for % Life StealBest items for LuckBest items for Melee DamageBest items for % DamageBest items for RangeBest items for Ranged DamageBest items for % SpeedBest items for Curse