Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Stat

Range

At 10, the game describes Range as: “The max range of your weapons is increased by 10. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)” 13 items give it, 12 take it away, 3 weapons scale with it and level-ups offer it at 4 tiers (Brotato 1.1.15.4).

What the game says at each value

  • 1

    The max range of your weapons is increased by 1. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • 5

    The max range of your weapons is increased by 5. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • 10

    The max range of your weapons is increased by 10. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • 20

    The max range of your weapons is increased by 20. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • 50

    The max range of your weapons is increased by 50. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • 100

    The max range of your weapons is increased by 100. Half as effective on melee weapons. A higher range also increases the cooldown of melee weapons. (longer travel distance)

  • -5

    The max range of your weapons is reduced by 5. Half as effective on melee weapons. A lower range also decreases the cooldown of melee weapons. (shorter travel distance)

Formula

Ranged weapons gain the full Range; melee weapons gain half of it. A weapon's range never goes below 25.

Source

Ported from the game's scripts (run_data.gd, item_service.gd, utils.gd, weapon_service.gd, player.gd); the texts above are its own descriptions.

Weapons that scale with Range (3)

Sniper Gun 30%Hiking Pole 20%Crossbow 10%

All weapons that scale with Range, tier by tier

Items that give Range (13)

Level-up upgrades

Eyes I: +15Eyes II: +30Eyes III: +45Eyes IV: +60

Characters that start with it

Items that take Range away (12)