Tier II item · Abyssal Terrors
Coral
Coral is a Tier II item in Brotato 1.1.15.4 (Abyssal Terrors). Effects: +10 HP Regeneration while standing still. -10 Range. It has a base price of 40 materials: 45 in the wave 1 shop and 140 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Coral do in Brotato?
- +10 HP Regeneration while standing still. -10 Range.
- How much does Coral cost?
- Base price 40; in the shop 45 at wave 1, 90 at wave 10 and 140 at wave 20 (before price modifiers).
Effects
- +10 HP Regeneration while standing still
- -10 Range
As the game prints them in the shop, for a character with no other stats.
Base price
40
Limit
None
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_coral
Tags (what characters' shop preferences look for)
HP Regenerationstand still
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 45 | 65 | 90 | 115 | 140 |
| Recycle for | 11 | 16 | 22 | 28 | 35 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.