Tier IV item · Abyssal Terrors
Lantern
Lantern is a Tier IV item in Brotato 1.1.15.4 (Abyssal Terrors). Effects: +10 % Damage. +50 Range. +15 Knockback. Knocks nearby enemies back every 3 seconds. In Nightmare difficulty, fog visibility increases by 75%. It has a base price of 100 materials: 111 in the wave 1 shop and 320 by wave 20. You can hold only one (unique).
This section as JSON: /raw/items.json
Quick answers (2)
- What does Lantern do in Brotato?
- +10 % Damage. +50 Range. +15 Knockback. Knocks nearby enemies back every 3 seconds. In Nightmare difficulty, fog visibility increases by 75%.
- How much does Lantern cost?
- Base price 100; in the shop 111 at wave 1, 210 at wave 10 and 320 at wave 20 (before price modifiers).
Effects
- +10 % Damage
- +50 Range
- +15 Knockback
- Knocks nearby enemies back every 3 seconds
- In Nightmare difficulty, fog visibility increases by 75% from Nightmare
As the game prints them in the shop, for a character with no other stats.
- Tier
- Tier IV
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_lantern
Tags (what characters' shop preferences look for)
% DamageRangeknockback
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 111 | 155 | 210 | 265 | 320 |
| Recycle for | 27 | 38 | 52 | 66 | 80 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.