Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier IV item · Base game

Heavy Bullets

Heavy Bullets is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: +5 Ranged Damage. +10 % Damage. +10 Range. -5 % Attack Speed. -5 % Crit Chance. It has a base price of 100 materials: 111 in the wave 1 shop and 320 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (2)
What does Heavy Bullets do in Brotato?
+5 Ranged Damage. +10 % Damage. +10 Range. -5 % Attack Speed. -5 % Crit Chance.
How much does Heavy Bullets cost?
Base price 100; in the shop 111 at wave 1, 210 at wave 10 and 320 at wave 20 (before price modifiers).

Effects

  • +5 Ranged Damage
  • +10 % Damage
  • +10 Range
  • -5 % Attack Speed
  • -5 % Crit Chance

As the game prints them in the shop, for a character with no other stats.

Base price
100
Limit
None
Tier
Tier IV
In the shop
Yes
Unlock
From the start
Game ID
item_heavy_bullets

Tags (what characters' shop preferences look for)

Ranged Damage% DamageRange

Price by wave

Wave15101520
Shop price111155210265320
Recycle for2738526680
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.

Other Tier IV items with the same stats