Tier I item · Base game
Baby Gecko
Baby Gecko is a Tier I item in Brotato 1.1.15.4 (Base game). Effects: +10 Range. +25% chance to instantly attract a material when it’s dropped. It has a base price of 18 materials: 20 in the wave 1 shop and 74 by wave 20. You can hold up to 4.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Baby Gecko do in Brotato?
- +10 Range. +25% chance to instantly attract a material when it’s dropped.
- How much does Baby Gecko cost?
- Base price 18; in the shop 20 at wave 1, 46 at wave 10 and 74 at wave 20 (before price modifiers).
Effects
- +10 Range
- +25% chance to instantly attract a material when it’s dropped
As the game prints them in the shop, for a character with no other stats.
Base price
18
Limit
4
- Tier
- Tier I
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_baby_gecko
Tags (what characters' shop preferences look for)
pickupRange
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 20 | 32 | 46 | 60 | 74 |
| Recycle for | 5 | 8 | 11 | 15 | 18 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.