Stat
% Attack Speed
At 10, the game describes % Attack Speed as: “You attack 10% faster. Also applies to Ranged weapons.” 10 items give it, 11 take it away, 2 weapons scale with it and level-ups offer it at 4 tiers (Brotato 1.1.15.4).
What the game says at each value
- 1
You attack 1% faster. Also applies to Ranged weapons.
- 5
You attack 5% faster. Also applies to Ranged weapons.
- 10
You attack 10% faster. Also applies to Ranged weapons.
- 20
You attack 20% faster. Also applies to Ranged weapons.
- 50
You attack 50% faster. Also applies to Ranged weapons.
- 100
You attack 100% faster. Also applies to Ranged weapons.
- -5
You attack 5% slower. Also applies to Ranged weapons.
Formula
A weapon's cooldown frames are divided by (1 + Attack Speed ÷ 100) (multiplied when negative), never below 2 frames; recoil shortens the same way. Melee weapons also swing faster.
Source
Ported from the game's scripts (run_data.gd, item_service.gd, utils.gd, weapon_service.gd, player.gd); the texts above are its own descriptions.
Weapons that scale with % Attack Speed (2)
All weapons that scale with % Attack Speed, tier by tierItems that give % Attack Speed (10)
Ashes+20 · Tier IV · 100 materials
Banner+10 · Tier II · 55 materials
Coffee+10 · Tier I · 20 materials
Poisonous Tonic+10 · Tier III · 80 materials
Small Magazine+10 · Tier II · 60 materials
Improved Tools+10 · Tier III · 70 materials
Gummy Berserker+5 · Tier I · 25 materials
Potato+5 · Tier IV · 95 materials
Crystal+5 · Tier III · 65 materials
Saltwater+3 · Tier II · 50 materials
Level-up upgrades
Reflexes I: +5Reflexes II: +10Reflexes III: +15Reflexes IV: +20