Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier IV item · Base game

Potato

Potato is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: +3 Max HP. +2 HP Regeneration. +1 % Life Steal. +5 % Damage. +5 % Attack Speed. +3 % Speed. +3 % Dodge. +1 Armor. +5 Luck. It has a base price of 95 materials: 105 in the wave 1 shop and 305 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (3)
What does Potato do in Brotato?
+3 Max HP. +2 HP Regeneration. +1 % Life Steal. +5 % Damage. +5 % Attack Speed. +3 % Speed. +3 % Dodge. +1 Armor. +5 Luck.
How much does Potato cost?
Base price 95; in the shop 105 at wave 1, 200 at wave 10 and 305 at wave 20 (before price modifiers).
How do you unlock Potato?
It is unlocked by the challenge “Well-Rounded” (Win a run with Well-Rounded).

Effects

  • +3 Max HP
  • +2 HP Regeneration
  • +1 % Life Steal
  • +5 % Damage
  • +5 % Attack Speed
  • +3 % Speed
  • +3 % Dodge
  • +1 Armor
  • +5 Luck

As the game prints them in the shop, for a character with no other stats.

Base price
95
Limit
None
Tier
Tier IV
In the shop
Yes
Game ID
item_potato

Tags (what characters' shop preferences look for)

Max HPHP Regeneration% Damage% SpeedLuck

Price by wave

Wave15101520
Shop price105147200252305
Recycle for2636506376
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.

Other Tier IV items with the same stats