Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier IV item · Base game

Big Arms

Big Arms is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: +12 Melee Damage. +6 Ranged Damage. +3 Knockback. -3 % Attack Speed. -3 % Speed. It has a base price of 105 materials: 116 in the wave 1 shop and 335 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (3)
What does Big Arms do in Brotato?
+12 Melee Damage. +6 Ranged Damage. +3 Knockback. -3 % Attack Speed. -3 % Speed.
How much does Big Arms cost?
Base price 105; in the shop 116 at wave 1, 220 at wave 10 and 335 at wave 20 (before price modifiers).
How do you unlock Big Arms?
It is unlocked by the challenge “Generalist” (Win a run with Generalist).

Effects

  • +12 Melee Damage
  • +6 Ranged Damage
  • +3 Knockback
  • -3 % Attack Speed
  • -3 % Speed

As the game prints them in the shop, for a character with no other stats.

Base price
105
Limit
None
Tier
Tier IV
In the shop
Yes
Game ID
item_big_arms

Tags (what characters' shop preferences look for)

Melee DamageRanged Damageknockback

Price by wave

Wave15101520
Shop price116162220277335
Recycle for2940556983
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.

Other Tier IV items with the same stats