Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Stat

% Dodge

At 10, the game describes % Dodge as: “You have a 10% chance to dodge attacks. Max: 60%” 12 items give it, 8 take it away, 1 weapons scale with it and level-ups offer it at 4 tiers (Brotato 1.1.15.4).

What the game says at each value

  • 1

    You have a 1% chance to dodge attacks. Max: 60%

  • 5

    You have a 5% chance to dodge attacks. Max: 60%

  • 10

    You have a 10% chance to dodge attacks. Max: 60%

  • 20

    You have a 20% chance to dodge attacks. Max: 60%

  • 50

    You have a 50% chance to dodge attacks. Max: 60%

  • 100

    You have a 100% chance to dodge attacks. Max: 60%

  • -5

    You have a 0% chance to dodge attacks. Max: 60%

Formula

Dodge is capped at 60% (some characters and items change the cap). A dodged hit deals nothing.

Source

Ported from the game's scripts (run_data.gd, item_service.gd, utils.gd, weapon_service.gd, player.gd); the texts above are its own descriptions.

Weapons that scale with % Dodge (1)

Rail Gun 45%

All weapons that scale with % Dodge, tier by tier

Items that give % Dodge (12)

Level-up upgrades

Back I: +3Back II: +6Back III: +9Back IV: +12

Characters that change its gains

Items that take % Dodge away (8)