Tier III item · Base game
Adrenaline
Adrenaline is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: +5 % Dodge. 50% chance to heal 5 HP when dodging an attack. It has a base price of 60 materials: 67 in the wave 1 shop and 200 by wave 20. You can hold only one (unique).
This section as JSON: /raw/items.json
Quick answers (2)
- What does Adrenaline do in Brotato?
- +5 % Dodge. 50% chance to heal 5 HP when dodging an attack.
- How much does Adrenaline cost?
- Base price 60; in the shop 67 at wave 1, 130 at wave 10 and 200 at wave 20 (before price modifiers).
Effects
- +5 % Dodge
- 50% chance to heal 5 HP when dodging an attack
As the game prints them in the shop, for a character with no other stats.
Base price
60
Limit
1
unique
- Tier
- Tier III
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_adrenaline
Tags (what characters' shop preferences look for)
% Dodge
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 67 | 95 | 130 | 165 | 200 |
| Recycle for | 16 | 23 | 32 | 41 | 50 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.