Stat
% Crit Chance
At 10, the game describes % Crit Chance as: “Your attacks have a 10% chance to deal more damage” 13 items give it, 7 take it away and level-ups offer it at 4 tiers (Brotato 1.1.15.4).
What the game says at each value
- 1
Your attacks have a 1% chance to deal more damage
- 5
Your attacks have a 5% chance to deal more damage
- 10
Your attacks have a 10% chance to deal more damage
- 20
Your attacks have a 20% chance to deal more damage
- 50
Your attacks have a 50% chance to deal more damage
- 100
Your attacks have a 100% chance to deal more damage
- -5
Your attacks have 5% less chance to deal more damage
Formula
Added to every weapon's own crit chance. There is no cap in the game's code; above 100% every hit crits.
Source
Ported from the game's scripts (run_data.gd, item_service.gd, utils.gd, weapon_service.gd, player.gd); the texts above are its own descriptions.
Items that give % Crit Chance (13)
Night Goggles+15 · Tier IV · 95 materials
Sunglasses+10 · Tier II · 50 materials
Insanity+6 · Tier I · 20 materials
Alloy+5 · Tier III · 80 materials
Blindfold+5 · Tier II · 45 materials
Exoskeleton+5 · Tier IV · 90 materials
Poisonous Tonic+5 · Tier III · 80 materials
Frozen Heart+5 · Tier III · 90 materials
Pile of Books+5 · Tier II · 60 materials
Energy Bracelet+4 · Tier II · 55 materials
Claw Tree+3 · Tier I · 20 materials
Tentacle+3 · Tier II · 35 materials
Eyepatch+3 · Tier II · 55 materials
Level-up upgrades
Fingers I: +3Fingers II: +5Fingers III: +7Fingers IV: +9