Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier III item · Base game

Rip and Tear

Rip and Tear is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: Enemies have a 20% chance to explode for 10 (+50% Melee Damage) damage when they die. -5 % Crit Chance. It has a base price of 65 materials: 72 in the wave 1 shop and 215 by wave 20. You can hold up to 5.

This section as JSON: /raw/items.json

Quick answers (3)
What does Rip and Tear do in Brotato?
Enemies have a 20% chance to explode for 10 (+50% Melee Damage) damage when they die. -5 % Crit Chance.
How much does Rip and Tear cost?
Base price 65; in the shop 72 at wave 1, 140 at wave 10 and 215 at wave 20 (before price modifiers).
How do you unlock Rip and Tear?
It is unlocked by the challenge “Loud” (Win a run with Loud).

Effects

  • Enemies have a 20% chance to explode for 10 (+50%Melee Damage) damage when they die
  • -5 % Crit Chance

As the game prints them in the shop, for a character with no other stats.

Base price
65
Limit
5
Tier
Tier III
In the shop
Yes
Unlock
Loud
Game ID
item_rip_and_tear

Tags (what characters' shop preferences look for)

Melee Damageexplosive

Price by wave

Wave15101520
Shop price72102140177215
Recycle for1825354453
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.