Tier IV item · Base game
Medikit
Medikit is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: +10 HP Regeneration. +2 HP Regeneration every 5 seconds until the end of the wave. -10 Luck. It has a base price of 95 materials: 105 in the wave 1 shop and 305 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (3)
- What does Medikit do in Brotato?
- +10 HP Regeneration. +2 HP Regeneration every 5 seconds until the end of the wave. -10 Luck.
- How much does Medikit cost?
- Base price 95; in the shop 105 at wave 1, 200 at wave 10 and 305 at wave 20 (before price modifiers).
- How do you unlock Medikit?
- It is unlocked by the challenge “Doctor” (Win a run with Doctor).
Effects
- +10 HP Regeneration
- +2 HP Regeneration every 5 seconds until the end of the wave
- -10 Luck
As the game prints them in the shop, for a character with no other stats.
Base price
95
Limit
None
- Tier
- Tier IV
- In the shop
- Yes
- Unlock
- Doctor
- Game ID
item_medikit
Tags (what characters' shop preferences look for)
HP Regeneration
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 105 | 147 | 200 | 252 | 305 |
| Recycle for | 26 | 36 | 50 | 63 | 76 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.