Tier III item · Base game
Vigilante Ring
Vigilante Ring is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: +3 % Damage at the end of a wave. It has a base price of 92 materials: 102 in the wave 1 shop and 296 by wave 20. There is no limit on how many you can hold.
This section as JSON: /raw/items.json
Quick answers (2)
- What does Vigilante Ring do in Brotato?
- +3 % Damage at the end of a wave.
- How much does Vigilante Ring cost?
- Base price 92; in the shop 102 at wave 1, 194 at wave 10 and 296 at wave 20 (before price modifiers).
Effects
- +3 % Damage at the end of a wave
As the game prints them in the shop, for a character with no other stats.
Base price
92
Limit
None
- Tier
- Tier III
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_vigilante_ring
Tags (what characters' shop preferences look for)
% Damage
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 102 | 143 | 194 | 245 | 296 |
| Recycle for | 25 | 35 | 48 | 61 | 74 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.