Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier IV item · Base game

Ricochet

Ricochet is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: Your projectiles gain +1 bounce. -25 % Damage. It has a base price of 110 materials: 122 in the wave 1 shop and 350 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (2)
What does Ricochet do in Brotato?
Your projectiles gain +1 bounce. -25 % Damage.
How much does Ricochet cost?
Base price 110; in the shop 122 at wave 1, 230 at wave 10 and 350 at wave 20 (before price modifiers).

Effects

  • Your projectiles gain +1 bounce
  • -25 % Damage

As the game prints them in the shop, for a character with no other stats.

Base price
110
Limit
None
Tier
Tier IV
In the shop
Yes
Unlock
From the start
Game ID
item_ricochet

Tags (what characters' shop preferences look for)

Ranged Damage

Price by wave

Wave15101520
Shop price122170230290350
Recycle for3042577287
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.