Tier II item · Base game
Pocket Factory
Pocket Factory is a Tier II item in Brotato 1.1.15.4 (Base game). Effects: +2 Engineering. Killing a tree spawns a turret. It has a base price of 75 materials: 83 in the wave 1 shop and 245 by wave 20. You can hold only one (unique).
This section as JSON: /raw/items.json
Quick answers (2)
- What does Pocket Factory do in Brotato?
- +2 Engineering. Killing a tree spawns a turret.
- How much does Pocket Factory cost?
- Base price 75; in the shop 83 at wave 1, 160 at wave 10 and 245 at wave 20 (before price modifiers).
Effects
- +2 Engineering
- Killing a tree spawns a turret
As the game prints them in the shop, for a character with no other stats.
Base price
75
Limit
1
unique
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_pocket_factory
Tags (what characters' shop preferences look for)
Engineeringexplorationstructure
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 83 | 117 | 160 | 202 | 245 |
| Recycle for | 20 | 29 | 40 | 50 | 61 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.