Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier III item · Base game

Peacock

Peacock is a Tier III item in Brotato 1.1.15.4 (Base game). Effects: +25 % XP Gain. +100 % XP Gain during the next wave. +50 % Enemy damage during the next wave. It has a base price of 50 materials: 56 in the wave 1 shop and 170 by wave 20. There is no limit on how many you can hold.

This section as JSON: /raw/items.json

Quick answers (2)
What does Peacock do in Brotato?
+25 % XP Gain. +100 % XP Gain during the next wave. +50 % Enemy damage during the next wave.
How much does Peacock cost?
Base price 50; in the shop 56 at wave 1, 110 at wave 10 and 170 at wave 20 (before price modifiers).

Effects

  • +25 % XP Gain
  • +100 % XP Gain during the next wave
  • +50 % Enemy damage during the next wave

As the game prints them in the shop, for a character with no other stats.

Base price
50
Limit
None
Tier
Tier III
In the shop
Yes
Unlock
From the start
Game ID
item_peacock

Tags (what characters' shop preferences look for)

% XP Gain

Price by wave

Wave15101520
Shop price5680110140170
Recycle for1420273542
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.