Tier II item · Abyssal Terrors
Jerky
Jerky is a Tier II item in Brotato 1.1.15.4 (Abyssal Terrors). Effects: +3 HP recovered from consumables. Consumables heal you over 4 seconds instead of instantly. It has a base price of 50 materials: 56 in the wave 1 shop and 170 by wave 20. You can hold only one (unique).
This section as JSON: /raw/items.json
Quick answers (2)
- What does Jerky do in Brotato?
- +3 HP recovered from consumables. Consumables heal you over 4 seconds instead of instantly.
- How much does Jerky cost?
- Base price 50; in the shop 56 at wave 1, 110 at wave 10 and 170 at wave 20 (before price modifiers).
Effects
- +3 HP recovered from consumables
- Consumables heal you over 4 seconds instead of instantly
As the game prints them in the shop, for a character with no other stats.
Base price
50
Limit
1
unique
- Tier
- Tier II
- In the shop
- Yes
- Unlock
- From the start
- Game ID
item_jerky
Tags (what characters' shop preferences look for)
consumable
Price by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| Shop price | 56 | 80 | 110 | 140 | 170 |
| Recycle for | 14 | 20 | 27 | 35 | 42 |
How this is worked out
Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.