Brotato DBBrotato 1.1.15.4 · read from the game files · unofficial

Tier IV item · Base game

Giant Belt

Giant Belt is a Tier IV item in Brotato 1.1.15.4 (Base game). Effects: Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites). It has a base price of 110 materials: 122 in the wave 1 shop and 350 by wave 20. You can hold only one (unique).

This section as JSON: /raw/items.json

Quick answers (3)
What does Giant Belt do in Brotato?
Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites).
How much does Giant Belt cost?
Base price 110; in the shop 122 at wave 1, 230 at wave 10 and 350 at wave 20 (before price modifiers).
How do you unlock Giant Belt?
It is unlocked by the challenge “Jack” (Win a run with Jack).

Effects

  • Critical hits deal 10% of an enemy’s current health as bonus damage (1% for bosses and elites)

As the game prints them in the shop, for a character with no other stats.

Base price
110
Limit
1
unique
Tier
Tier IV
In the shop
Yes
Unlock
Jack
Game ID
item_giant_belt

Tags (what characters' shop preferences look for)

% Crit Chance

Price by wave

Wave15101520
Shop price122170230290350
Recycle for3042577287
How this is worked out

Shop price = (base + wave + base × wave × 0.1), rounded down, before price modifiers (an items-price stat changes it by its percentage). Recycling returns 25% of that. From the game's ItemService.get_value and get_recycling_value.